KeyCreator Enhancements

Capabilities provided by Kubotek KeyCreator not found in CADKEY 19

MODELING

  • New modify blend feature capability allows constant radius continuous blends to be resized by typing a new radius value
  • New Suppress/Un-suppress feature functionality allows features in the Features tab list to be maintained and restored from a temporarily deleted condition
  • Features tab supports editing of parameter values of discovered holes, blends and sheet metal bends
  • New Replace Face function allows faces on a solid to be removed and adjacent faces extended to meet a new selected face or surface
  • Unstitch extended to support simple face deletion or creation of a sheet body or bodies without editing the original
  • New Prune function creates solids from capable selected sets of faces of a solid or sheet body
  • New Boolean Graft function aids in dynamic orienting and positioning, and uniting or subtracting tool solids
  • Revolve a planar face functionality extended to revolve to a selected position
  • Extrude a planar face functionality extended to extrude to a selected position
  • New Clean Spline function automatically splits and fixes common problems on selected sets of NURB-Spline curves
  • Sheetmetal Bending functions expanded to support the selection of curves to define a non-linear bend line
  • New function for verification of draft angle
  • Six new Create Feature Pattern functions provide tools to copy selected solids/sheet bodies or Bump features using rule based conditions
  • New Extract Flat Pattern function creates a planar outline profile from selected surfaces
  • New Bounding Box function creates a solid or wireframe that fully incases selected solids/surfaces or faces
  • Extraneous system views automatically eliminated
  • Views can be renumbered
  • Views and C-Planes are stored in separate lists
  • Display View and Construction Plane menus now match
  • Display View menu does not use submenus
  • One step generation and save of appropriate orthographic views from selected non-primary base view
  • Associative views and planes update with changes to geometry to which they are attached
  • Parts can be located and oriented by attachment to an associative plane entity
  • Simplified viewport splitting and adjusting using splitter bars
  • Modeling and faceting tolerance stored in file
  • Function to make edges and vertexes tolerant if gaps exist
  • Boolean keep functions ask which sets of bodies to keep (tool, blank or both)
  • Create a Bolt by selecting standard size from ANSI, ISO or DIN database
  • Create a Socket Screw by selecting standard size from ANSI, ISO or DIN database
  • Create a Tapping Screw by selecting standard size from ANSI, ISO or DIN database
  • Create a Machine Screw by selecting standard size from ANSI, ISO or DIN database
  • Create a Nut by selecting standard size from ANSI, ISO or DIN database
  • Create a Washer by selecting standard size from ANSI, ISO or DIN database
  • Create a Pin by selecting standard size from ANSI, ISO or DIN database
  • Create a Stud by selecting standard size from ANSI, ISO or DIN database
  • Create a Drilled Hole by selecting standard size from ANSI, ISO or DIN database
  • Create a Reamed Hole by selecting standard size from ANSI, ISO or DIN database
  • Create a Tapped Hole by selecting standard size from ANSI, ISO or DIN database
  • Create a Counterbored Hole by selecting standard size from ANSI, ISO or DIN database
  • Create a Countersunk Hole by selecting standard size from ANSI, ISO or DIN database
  • Create a Counterdrilled Hole by selecting standard size from ANSI, ISO or DIN database
  • Create a Pipe Tapped Hole by selecting standard size from ANSI, ISO or DIN database
  • Create a machined Pocket
  • Create a Gear
  • Create a Rack
  • Create a Spring
  • Create an I Beam (W, HP, S and M)
  • Create a T Beam
  • Create an Angle Beam
  • Create a Channel Beam
  • Create a Pipe
  • Create a Rectangular Tube
  • Create a Rectangular Bar
  • Create a Round Bar
  • Create a Hexagonal Bar
  • Create a surface by reparametrization with 4 new boundaries
  • Create a tapered offset surface
  • Create a draft angle Surface
  • Create a surface sweeping curves along curves
  • Create a surface constant radius fillet between intersecting surfaces
  • Create a surface variable radius fillet based on a spine curve
  • Create a bridging surface between 2 surfaces
  • Create a point by projecting to curve
  • Create a point by curve/curve intersection functions
  • Create a point at the intersection of a Vector with a Surface
  • Create a point at the intersection of a Curve with a Surface
  • Create a point projecting a point on a Surface
  • Create points along the U and V of a Surface
  • Create points on a surface at a Chord Height Tolerance
  • Create points on the nodes of a surface
  • Create a spline projecting curves onto a Surface
  • Create a spline at the intersection of a Plane with a Surface
  • Create a spline at the intersection of a Surface with a Surface
  • Create a Geodesic Spline on a surface between 2 position on the surface
  • Create a Geodesic Spline on a surface with a starting point and a direction
  • Create splines along the U and V of a Surface
  • Create splines on a surface at a Chord Height Tolerance
  • Create splines on the knots points of a Bspline surface
  • Create splines at a position on a surface
  • Refit any surface to a bi-cubic NURB type
  • Break a surface along an iso-curve, or any curve lying on the surface
  • Truncate a surface to a smaller rectangular region
  • Modify surfaces with edge matching function
  • Untrim a surface
  • Extend an untrimmed surface along an edge
  • Display a Bspline Net of a surface
  • Verify the U and V direction of a surface
  • Verify curvature extremes values representation mapped on surfaces using color
  • Unwrap surface boundaries to a plane
  • Wrap curves and points onto a surface
  • Split a model into core and cavity
  • Select which bodies are core and cavity
  • Change the separation distance between the core and cavity models
  • Create the Silhouette curve (Parting line) of surfaces
  • Split bodies along the Silhouette curve
  • Split a body along edges

Sheet Metal functions provide automatic flattening of solid sheet metal parts with a single set of bend parameters

  • Solid bend function (sheetmetal) supports K-Factor, Bend Allowance, or Bend Deduction neutral sheet methods includes centerline bending and unbend all
  • Bend function includes bend to face and bend to position capabilities
  • Bend function attaches neutral sheet data (K-factor) internally to solid faces
  • Bend function automatically projects selected bend axis onto solid to be bent at correct radial distance
  • Unbend works on bends in any solid (imported or created with KeyCreator bend function)
  • Unbend function supports change angle, radius or neutral sheet method
  • ToolTip in selection mode of unbend function indicates bend parameters of highlighted bend
  • Modify feature edit hole function tied to feature hole database allowing holes to be changed from one standard size or hole type to another
  • Create Reference function allows creation of a plane during placement
  • Improved error messages during selection of multi-entity profiles report duplicate vertices and self-intersecting profiles
  • Measure surface to surface deviations (position and normal)
  • Extract wires from solid allows selection of individual faces, edges and flowlines
  • Extract wires from solid can compute silhouettes in more than one direction
  • Local operator functions such as offset and extrude face support non-manifold solids
  • Local operator functions handle a broader number of topology changes
  • Solid primitive functions fully animated during sketch and placement
  • Solid primitive functions allow toggle of insertion point during placement

Interference Checking is an important test that can catch oversized parts before they are produced and demonstrates another significant advantage gained by working in solids.

  • New Interference Checking Function finds overlapping 3D solids
  • Clean Body function allows simplification of spline edges and/or surfaces to analytic form
  • Solid and face verification functions support reference entities
  • Verify body function provides easier to understand error conditions reports (i.e. sliver faces, face-face intersections, short edges, and non-manifold free edges)
  • Verify body function includes tolerant conditions in report
  • Verify body function provides options for repairing the specific types of problems found
  • Verify body function supports viewing/modeling of temporary geometry in problem and tolerant areas
  • Report file generated by verify body function includes ID of the entity involved (ID useable in KXL programming)
  • Verify body function includes mending tools to address specific problems found including regenerating parameter space curves, repair improper face intersections, replace sliver faces with tolerant edges and replace short edges with tolerant vertices
  • ToolTip in selection mode of verify face function indicates face type of highlighted face
  • ToolTip in selection mode of verify entity function indicates entity type of highlighted entity
  • Verify face function includes error checking and view/model tolerant edges/vertices (if any)
  • Verify face function includes simplification tools to convert spline faces to analytic
  • Verify face function reports face properties/parameters (area, center, normal, radius, cone angle, etc.) depending on face type
  • Diagnose Solids/Sheet Bodies function includes option to recheck entities after healing attempt
  • Verify Spline functions display, graph or annotate radius of curvature at selected spline positions
  • Modify spline reverse function supports entity chains including lines, arcs and conics
  • Create spline from the projection of two curves
  • Create surface of revolution function allows selection of one position to define axis
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Advantages for CADKEY Users Moving to KeyCreator