Kubotek's Open 3D Modeling technology has a strong foundation in 3D wireframe
basic geometry such as lines, arcs, splines, points and polygons. These
wireframe entities are the traditional CAD elements of 2D drawing and commonly
used in Open 3D Modeling to aid in transitioning users and drawings from 2D
into 3D. Because wireframe entities are simple, they translate between CAD
systems very well. Providing strong support of these basic entity types is
important for efficiently reusing model data that comes from IGES, DXF and DWG,
prototyping, machining and inspection equipment.
Drawing
The basic drawing tools from Kubotek have evolved in the professional PC-based
CAD market for more than twenty years. The interface is different than other
CAD products. Its logic is highly praised by loyal users. Drawing functions are
structured as separate tools, each with a distinct purpose, instead of a
limited number of commands with modifiable behaviors or a sketching mode that
suggests what the user wants to do next.
3D Wireframe Modeling
Building 3D models by defining just the edges of the model (wireframe) has the
advantage of producing lightweight part files with simple entities that can be
reliably translated between CAD systems. These models also provide a framework
for surface and solid modeling. Today 3D wireframe is primarily used as
construction entities to aid in quick positioning of model geometry, curves and
sketches/profiles. When sketching a product concept or working with very large
models, wireframe can still be a practical choice. Kubotek has unique
technology that can convert well-defined wireframe models into solids.
Polygon Mesh (Triangle Model)
Polygon mesh models provide the same 3D visualization as solids and surfaces,
simple to translate, and require a low amount of memory. These models are not
as precise as solid or surface models and they are not editable. However,
polygon mesh models are popular in applications such as animation and rapid
prototyping. Kubotek CAD technology not only provides the ability to output
mesh models but delivers the capability to read them for easy re-orientation
and scaling. Smaller prismatic polygon models can even be converted back to
editable solids.
Points
Using simple point entities to mark 3D positions in space or on surfaces is an
important problem solving and model construction aid. Kubotek's Open 3D
Modeling environment provides an advanced set of 3D capabilities to create and
manage points.
